
Game Sound Design
Welcome to my professional portfolio! Here you can find a selection of my best work and projects that I have been involved in. As an experienced professional, I am always looking to take on new challenges and expand my skillset. Feel free to browse through my portfolio and get in touch if you have any questions or inquiries.
MENU UI DESIGN
My Role
I recorded and created the sound assets for a video game's menu UI. I did it by layering sounds using my DAW plugins. I also implemented the sound assets into the application using the Wwise engine.

The Blacksmith Game Project
My Role
I designed the environmental ambience, Foley and special effects for the cinematic and gameplay of a video game demo for a school project. I also implemented the finished sound assets into the game using the Wwise Engine.

Video Game Environmental Design
My Role
I designed the environments for two different video game demos and implemented the sounds into Wise Engine. At 40 seconds listen closely, you can hear the sound of a PS4 starting up, these are the little details I like to add in my process. Its about the little things.

Video Game Magic Spell Design
My Role
This project was very fun. I was tasked with creating magical spells for a game demo. The spells are made up of different assets which all play in an order to portray what the spell actually does. I had to be very accurate in my editing, making sure each sound asset syncs with the corresponding animation.
SCIFI JUMPGATE
My Role
I desinged a jump gate for spaceships to use in their travels. I had to adjust the speed and pitch of the sounds in the Wwise Audio Engine and the order for each sound asset to be played.
Character Foley Sound Design
My Role
I got the opportunity to choose what character I wanted to design and I chose a post apocalyptic firefighter. I had to design the foley for the type of boots, clothing material and surfaces he walked on as well as the speed and intensity of his pace. I love the small details. I also integrated the sounds into Wwise.